Magic tricks info


Magic || Trollkarlen

Posted in Uncategorized by admin on the October 31st, 2007

Trollkarlen is the name of a Swedish magazine for magicians. It is put out by the “Swedish Magic Circle” organization.


See also

  • Tom Stone (magician)

Shows helping to invent || Ralph Teetor

Posted in Uncategorized by admin on the October 31st, 2007

Ralph Teetor (1890-1982) was a prolific (and blind) inventor who invented cruise control. He was also the longtime president of the very successful automotive parts manufacturer The Perfect Circle Co. Corporation in Hagerstown, Indiana, a manufacturer of piston rings. He graduated from the University of Pennsylvania in 1912, which surprised the faculty because they originally thought that he couldn’t do the required work.

Ralph’s highly developed sense of touch proved its advantage in developing a technique for balancing steam turbine rotors used in torpedo-boat destroyers. Dynamic balancing of large components had puzzled others before Ralph solved the problem.

Ralph was inspired to invent cruise control one day while riding with his lawyer. The lawyer would slow down while talking and speed up while listening. This rocking motion so annoyed Teetor that he was determined to invent a speed control device.

In 1945, after ten years of tinkering, Ralph Teetor received his first patent on a speed cruise control device. Early names for his invention included “Controlmatic”, “Touchomatic”, “Pressomatic” and “Speedostat” and finally the familiar name of “Cruise Control”. However, it wasn’t used commercially until Chrysler introduced it in 1958.

Teetor became blind aged five in an accident, but as a grown man he preferred never to discuss his disability. He managed to live his life almost as if it had never happened and went on to become successful as an engineer, manufacturing executive and entrepreneur.

Teetor was posthumously inducted into the Automotive Hall of Fame in Dearborn, Michigan, in 1988 for his numerous contributions to the industry.

His other inventions included an early powered lawn mower, lock mechanisms, and holders for fishing rods.


External links

  • Bio
  • History of the Perfect Circle Corporation
  • Saturday Evening Post Article

April || 1949 NBA Finals

Posted in Uncategorized by admin on the October 31st, 2007

-6′10″ George Mikan and the Minneapolis Lakers proved too dominant in the first NBA finals. They routed the Syracuse Nationals in just 6 games. 6′8″ Dolph Schayes of Syracuse led his team out to the finals after a 16.8 ppg average during the regular season. George Mikan, however, averaged 27.4 ppg and led the league, and the series winning the Lakers the first of several successive NBA titles. It was the beginning of the George Mikan and the Lakers Dynasty. -


Series Summary

Game Date Home Team Result Road Team
Game 1 April 4 Minneapolis 88-84 Syracuse
Game 2 April 6 Minneapolis 76-62 Syracuse
Game 3 April 8 Syracuse 74-94 Minneapolis
Game 4 April 9 Syracuse 83-71 Minneapolis
Game 5 April 11 Syracuse 74-66 Minneapolis
Game 6 April 13 Minneapolis 77-56 Syracuse

Lakers win series 4-2


See also

  • 1949 NBA Playoffs


External links

  • NBA History

Shows || Think Tank (TV series)

Posted in Uncategorized by admin on the October 31st, 2007

Think Tank is a discussion program on PBS, moderated by Ben Wattenberg. It has aired weekly since 1994.


External links

Magic || Magic Mic

Posted in Uncategorized by admin on the October 31st, 2007

Magic Mic is the generic term for karaoke microphones that have embedded songs and require an external video display. This configuration makes them light and portable.

Enter Tech was the first manufacturer to release a portable karaoke microphone in 2000 called Magic Sing. The latest Magic Sing microphone is the ED-11000 which was released in 2006 and is completely wireless.


External links

  • Magic Sing WebbyShop
  • Enter Tech

TV shows || Novelty show

Posted in Uncategorized by admin on the October 31st, 2007

A Novelty Show is a competition or display in which exhibits or specimens are in some novel; striking or differing in some way from that which is usual for the type of competition.

For instance a novelty dog show might contain categories (classes) which are humorous, or for pets, instead of or in addition to the conformation classes. Photo competitions can be considered novelty shows.

Some typical novelty classes are “cat/owner look-alike”, “dog with the most spots”, “smallest/largest/fattest/thinnest” dog, “dog in fancy dress” and the like.

Northamptonshire Magic Club || Crowfield, Northamptonshire

Posted in Uncategorized by admin on the October 31st, 2007

Crowfield is a hamlet of some two dozen houses in the civil parish of Syresham in that part of the English county of Northamptonshire popularly known is Banburyshire.

It is administered as part of South Northamptonshire District Council.


External links

  • Its website

Magic || Magic series

Posted in Uncategorized by admin on the October 31st, 2007

A magic series is a set of distinct positive numbers which add up to the magic sum of a magic square, thus potentially making up a line in a magic square.

So, in an n × n magic square using the numbers from 1 to n2, a magic series is a set of n distinct numbers adding up to n(n2+1)/2. For n = 2, there are just two magic series, 1+4 and 2+3, and there is no magic square. The eight magic series when n = 3 all appear in the rows, columns and diagonals of a 3 × 3 magic square.

Maurice Kraitchik gave the number of magic series up to n = 7 in Mathematical Recreations in 1942 . In 2002, Henry Bottomley extended this up to n = 36 and independently Walter Trump up to n = 32. In 2005, Trump extended this to n = 54 (over 2×10111) while Bottomley gave an experimental approximation for the numbers of magic series:

<math>\frac{1}{\pi} \cdot \sqrt{\frac{3}{e}} \cdot \frac{(e n)^n}{n^3-\frac{3}{5}n^2+\frac{2}{7}n}</math>

In July 2006, Robert Gerbicz extended this sequence up to n = 150.


External links

  • Walter Trump’s pages on magic series
  • Number of magic series up to order 150

Magic || The Magic Candle

Posted in Uncategorized by admin on the October 31st, 2007

The Magic Candle is a computer role-playing game designed by Ali Atabek and developed and published by Mindcraft in 1989. In the game, players must assemble a group of six adventurers and journey across the kingdom of Deruvia to keep the demon Dreax imprisoned in the eponymous magic candle, which has begun to melt. The game’s world includes several towns and cities, two castles, and several dungeons and towers. Unlike many computer games, one wins not by defeating a final enemy, but by collecting the necessary items and learning the necessary chants in order to preserve the magic candle.

In the game, players begin with one adventurer, a human hero called Lukas. Additional adventurers can be found in the game’s two castles, and come from Human, Dwarf, Elf, Halfling, and Wizard races.

The Magic Candle was successful enough to have sequels: The Magic Candle II: The Four and Forty (1991), and The Magic Candle III (1992). The Keys to Maramon (1990) was an action-title spinoff. , released in 1993, is a prequel to The Magic Candle.

The series also spawned two spin-offs: Siege (1992) and its sequel Ambush at Sorinor (1993) are tactical strategy games, both taking place in the world of The Magic Candle.


External links

Magic || Magic School

Posted in Uncategorized by admin on the October 31st, 2007

A Magic school is an institution for learning magic. It may also be a school which is magically protected.

Magic schools include:

  • Hogwarts, also known as Hogwarts School of Witchcraft and Wizardry, is a fictional school of magic that is the main setting of the Harry Potter series of novels.
  • Magic School (Charmed), a fictional school of magic which is a location of the Charmed television series.
  • College of magic the only real life magic school of it’s kind based in Cape Town, South Africa
  • The School of Magic on Roke Island, the sage school governing the Archipelego in the Earthsea Cycle.

A Magical Advisor || Mimir

Posted in Uncategorized by admin on the October 31st, 2007

The word Mimir has several meanings.

  • Mímir is a primal god of Norse mythology
  • Mimir was also the name of the Sigurd’s foster father in the Thidrekssaga, who in other sources is called Regin. He is the source for the figure of Mime in Wagner’s Ring cycle.
  • A mimir is also a magical construct that is created to provide information to players in the Planescape setting for the Dungeons & Dragons role-playing game. They are usually a silvery, metallic, disembodied skull (the name and concept is derived from the first definition above).
  • Mimir is also a textural music project of the members of The Legendary Pink Dots and Christoph Heemann.

Magic || Trimagic cube

Posted in Uncategorized by admin on the October 31st, 2007

In mathematics, a trimagic cube is a magic cube that also remains magic if all of the numbers it contains are squared or cubed.

Only two trimagic cubes are known. The first trimagic cube was found by C. Boyer on February 1, 2003 and is of order 64. This cube and its square are perfect, while its cube is only semiperfect. Two days later, Boyer discovered a trimagic cube of order 256. This cube, its square, and its cube are all perfect.


See also

  • Magic cube
  • Bimagic cube
  • Multimagic cube
  • Magic square
  • Bimagic square
  • Trimagic square
  • Multimagic square